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Technodarkness - Wrecked Car , Danil Andreev
A project for an indie game from the non-profit studio "Ambiencive Games". The Lada Riva (VAZ 2107) bodywork was used as inspiration. Ground material – the "Sand ground" by Wesley McDermott. Car Body: – One 4K texture set, one 2K texture set; – Texel density – 7,7 px/cm; – Triangles – 11,300
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