3d Anatomy, Human Anatomy, Character Reference, Art Reference, Character Design, Wireframe, Anatomy Reference, Zbrush Tutorial, Character Modeling, Tutorials, Wings, Modeling, Spaces, Girly, Wire Mesh Screen, Human Body Anatomy, Character Design References, Figure Drawings
Thunder Cloud's modeling guide on creating a realistic human head: collecting references, planning before modeling,topology, texturing, rendering…etc.
A realtime character based on Juhan Na's concept art, produced during a Workshop I taught in Melies animation School, in São Paulo, Brazil. Captured directly from Marmoset toolbag.