Maxim Dorokhov
More ideas from Maxim
Creating a Visual Story in Environment Design

Creating a Visual Story in Environment Design

ArtStation - Wolfenstein 2: The New Colossus // Area 52, Daniel Robson

ArtStation - Wolfenstein 2: The New Colossus // Area 52, Daniel Robson

jake-higgs-mm-unique.jpg (1920×1038)

jake-higgs-mm-unique.jpg (1920×1038)

How to make textures from photogrammetry tutorial

This 24 page tutorial will show you how to create tiling PBR textures from photogrammetry. It will cover every step in detail from shooting to creating the final textures.

ZBrush Plugin: Texture Tools

ZBrush Plugin: Texture Tools

file.php (1200×795)

file.php (1200×795)

file.php (1200×795)

file.php (1200×795)

file.php (1200×795)

file.php (1200×795)

How to Build Oxford Library in UE4?

How to Build Oxford Library in UE4?

3ds Max, Substance Designer, NGplant, Zbrush, Photoshop, epic games, unreal engine 4, ue4, gamedev, game development, indiedev, lighting, textures, materials, animation

3ds Max, Substance Designer, NGplant, Zbrush, Photoshop, epic games, unreal engine 4, ue4, gamedev, game development, indiedev, lighting, textures, materials, animation