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How do I take this battery render to the next level?
Materials Mentorship WIP Thread for September — polycount
Texturing/Shading, and some World Placement. Additional work by Henry Cheng, Andres Rodriguez, Ana Cho, Scott Greenway. As well as the rest of the extremely talented art team at Naughty Dog. Updates/Feedback: www.facebook.com/purepolygons
Substance Designer - Master Thread - Page 66 - polycount
allegorithmic, substance designer, substance, gamedev, textures, substances, materials, game development, cd projekt red,…
ArtStation - 80 Level Interview // Mastering Materials in Substance Designer, Don Arceta