This is my old work from 2015. Actually thanks to this personal project I managed to break into industry :) I made all the modeling / texturing / shaders / lighting / post pro and finally short movie. It was my second serious project in UE 4. Scene is heavily based on https://www.artstation.com/stefan_morrell concept art. https://www.artstation.com/artwork/16Xe Link to the concept art. Music: György Ligeti: Lux Aeterna
My last scene in college is over a whole semester, broken into two stages. The first stage was the kitchen and the backroom of the scene. My focus on this project was to push my lighting skills, as well as continue to improve my texturing. I wanted to create a full space that could be viewed from any angle. This scene is based on Liam Tart's Sci-Fi Bunk Room here: https://www.artstation.com/artwork/kl9LA I really liked the scene, and wanted to do my own take on it
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