Military outpost concept art

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there are many structures on the hill with mountains in the backgroung area

Link for Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/outpost-and-bunker-environment Hello all, we would like to share some images from our latest pack ''Outpost and Bunker Environment''. All environment is made using modular assets. Hope you like it. :)

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a sci - fi space station in the middle of a forest at night with lights on

Halo fan art. The structure was inspired by the Halo 5 art style but I designed all aspects myself. It's a deployable UNSC garrison hidden in the mountains of the Instillation 01 Halo ring. The building is to be used as a temporary base that can be flown in by pelicans and used as a center for operations. The structure includes extendable legs for uneven terrain, radio communication, and a garage for warthogs or mongooses. All assets on the building use the same trim sheet material.

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Bring all your modern wars and military worlds to life with this kit’s encampments, watchtowers, concrete walls, cargo containers, bunkers, barbed wire fences, weapons, ammo, sandbags, generators, and so much more with our premium 3D assets!

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two model houses sitting on top of a black surface

Military Set i had pleasure to model for Kitbash3D. Designed by Jian Zhi: https://www.artstation.com/artwork/mD0EEy Texturing by Alexey HrDesign: https://www.artstation.com/artwork/OooEDg Cover art by Maxx Burman: https://www.artstation.com/maxxburman

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ArtStation - Post-apocalyptic Military base

For this project I decided to make an abandoned military base in Unreal Engine. I took some inspiration from the military area in The Last of Us 2, such as the crates and the tent. The environment is set in the middle of the forest; where the base has been abandoned for several months (looted). I created all the big assets from the scene, and megascans helped me fill up the environment with smaller objects (chairs, papers, barrils and vegetation). The videos were built in premiere: They show…

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ArtStation - RDA Outpost - Gas Extraction Plant Alpha

I'm very honored and humbled to share some of the work I've done on Avatar: Frontiers of Pandora in conjunction with some exceptional colleagues on the concept team; i couldn't have asked for a better team. You all are the outstanding! Art Directors: Martin Fiedler and Gabriel Odgren Lead: Janet Ung, Cody Gramstad, Mikhail Greuli. Many thanks to Dylan Cole and Ben Proctor! Credit and special thanks to Massive Entertainment, all involved studios, and the concept art team for their incredible…

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