Liliya Hamatgaleeva

Liliya Hamatgaleeva

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Liliya Hamatgaleeva
More ideas from Liliya
Последние новости из модных блогов

Последние новости из модных блогов

Game Gui, Game Icon, Ui Ux Design, Game Design, Game Interface, Game Concept, Concept Art, Mobile Game, Card Games, Studying, Modeling, Letter Games, Conceptual Art

Ratchet and Clank | ...:

Here is a bit of the art I made for Ratchet and Clank Into the Nexus. I was charged with coming up with the UI art style, Iconography, HUD and In game menu design. This project was an absolute dream to work on. Ratchet & Clank is the property of Sony Co&

Ui Ux Design, Graphic Design, Game Gui, Ui Inspiration, Game Interface, Game Environment, Hologram, Design Reference, Poker, Videogames, Graphics

Nonstop Knight: The drawing style, lines and shading seems good. Their style is too magical, items are inconsistently sometimes too bright, sometimes too dark and too colorful, this style of glow won't fit us at all. Also their UI menus seem very good, just changing the color of their menus or tracing on top of some of their items might work in our game.

Nonstop Knight: The drawing style, lines and shading seems good. Their style is too magical, items are inconsistently sometimes too bright, sometimes too dark and too colorful, this style of glow won't fit us at all. Also their UI menus seem very good, just changing the color of their menus or tracing on top of some of their items might work in our game.

moba手游

moba手游

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Game Gui, Game Icon, Ui Ux Design, Game Design, Pixel Games, Game Interface, Mobile Game, Game Concept, Ui Inspiration, Game, User Interface, Pilots, To Draw, Board, Artists, The World, App, Monsters, Prague

Game Dev, Game Icon, Game Design, Ui Design, Game Interface, Ui Inspiration, Game Concept, Mobile Game, Ui Ux, Logos, Videogames, Cards, Pathways, Interface Design, User Interface Design