Андрей Денисов
More ideas from Андрей
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Differents view angles of skulls (to accurately capture someone's likeness, you need to understand what lies beneath their skin). This also applies to figure drawing.

Biped Rig in Maya

Biped Rig in Maya also decided on this recap ;by seo graham benjamin and theuprising game design studios

A collection of anatomy and pose references for artists.

Anatomy of the Back Top Image Row Left (by Josh Reed), Right Row 3 Left, Middle, Right Row 4 Row Left, Right Bottom Image: (Source Unknown)

I thought I might as well show this one too. The dynamics on the muscles/skin are more apparent.  Thanks to Softimage and ICE for making this easy to do.

The dynamics on the muscles/skin are more apparent. Thanks to Softimage and ICE for making this easy to do.

Muscles Deformation Test on Vimeo

Muscles Deformation test, made with Maya and nCloth. (no use of muscle plugin)