More ideas from Chocopie

My shader for pre-modeled deferred decals finally works! Same trick used in Star Citizen: you get crisp detail even on enormous surfaces, without any unwrapping work, normal baking, density inconsistencies and per-object normal maps!

Star Citizen, Decal


ZBrush contains some great tools for the Environment Artist… Creating A Cliff Wall In this tutorial we will look at how to use a few well-suited tools in ZBrush in the creation of a cliff wal…