Substance Designer - Master Thread - Page 66 - polycount

Recently I posted a mini tutorial / making of article covering my Substance Designer workflow for my Cliff Face (Weekly Challenge

A breakdown of my windswept snow Substance as well as several tricks I use frequently when I build materials in Designer.  See the material here: https://www.artstation.com/artwork/G9A04

Breakdown Tips and Tricks – Windswept Snow – Substance Designer 5 by Tristan Meere - zbrushtuts

kevin-whitmeyer-kwhitmey-sporganicsdoc.jpg (Imagen JPEG, 1535 × 14415 píxeles)

A lighting and dressing variation of the last beachfront scene I made, this time showcasing the rock formations and materials. The goal was to create assets using Substance Painter and Substance

I published an article with 80Lvl this week on my approach to material design for games. I go over my general thought process and include some examples and breakdowns of tools and techniques I use every day in my work as a Material Artist.   https://80.lv/articles/rediscovering-material-design/

I published an article with this week on my approach to material design for games. I go over my general thought process and include some examples and breakdowns of tools and techniques I use every day in my work as a Material Artist.

Been doing a lot of Substance Designer lately, will be posting some of my favourite materials here! Starting with a nicely layered cracked paint.

Been doing a lot of Substance Designer lately, will be posting some of my favourite materials here! Starting with a nicely layered cracked paint.

Substance Designer 2017.2: Using the Flood Fill Nodes - YouTube

Substance Designer Release: In this video we look at the new Flood Fill nodes to create rock patterns and shapes.

I published an article with 80Lvl this week on my approach to material design for games. I go over my general thought process and include some examples and breakdowns of tools and techniques I use every day in my work as a Material Artist.   https://80.lv/articles/rediscovering-material-design/

Jumped back into WoW lately to check out the new expansion and was really blown away with how far the art has come quality-wise since I last saw the game (WotLK) - And so I was inspired to do a study on some of the rock surfaces in the game.

ArtStation - 80Lvl Article: Rediscovering Material Design, Johnny Malcolm

I published an article with this week on my approach to material design for games. I go over my general thought process and include some examples and breakdowns of tools and techniques I use every day in my work as a Material Artist.

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