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Challenge System design and animation on Behance

Challenge System design and animation on Behance

Nonstop Knight: The drawing style, lines and shading seems good. Their style is too magical, items are inconsistently sometimes too bright, sometimes too dark and too colorful, this style of glow won't fit us at all. Also their UI menus seem very good, just changing the color of their menus or tracing on top of some of their items might work in our game.

Nonstop Knight: The drawing style, lines and shading seems good. Their style is too magical, items are inconsistently sometimes too bright, sometimes too dark and too colorful, this style of glow won't fit us at all. Also their UI menus seem very good, just changing the color of their menus or tracing on top of some of their items might work in our game.

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Garnet, Joseph Belanger on ArtStation at https://www.artstation.com/artwork/q33gN

Garnet, Joseph Belanger on ArtStation at https://www.artstation.com/artwork/q33gN

This work by Ville Ericsson shows how an external, non-invasive upgrade might be applied to people to enhance mobility without modifying the body.

This work by Ville Ericsson shows how an external, non-invasive upgrade might be applied to people to enhance mobility without modifying the body.

This work by Ville Ericsson shows how an external, non-invasive upgrade might be applied to people to enhance mobility without modifying the body.

This work by Ville Ericsson shows how an external, non-invasive upgrade might be applied to people to enhance mobility without modifying the body.

WAR : Character Design

WAR : Character Design

Astronaut by GeorgeDamiani

Astronaut by GeorgeDamiani