grizandnorm: Tuesday Tips — Portfolio With the end of the year/the beginning of the year fast approaching, it’s a good time to revamp your portfolio. These are some quick tips for visual development/character design portfolio.
There’s no right or wrong in this, it’s about preference and stylistic choice. I tend to like vintage barbie proportion. It’s good to play around. General rule is to make things that are big to be bigger, small to be.
cartoonbrew: Drawing Tips : Dave Pimentel . - cartoonbrew: “Drawing Tips : Dave Pimentel Disney Story Artist Dave Pimentel discusses tapering body shapes in your drawings (or CG poses for that matter).
grizandnorm: “ Tuesday Tips - A tip and an exercise all rolled up into one. Think of a simple shape when designing/drawing characters. When 2 very differently shaped characters collide, a world of possibilities seem to open up.
grizandnorm: “ Tuesday Tips SUPER WEEK - More Acting Less Anatomy I’ve received a few message asking me how to draw simple generic characters (male, female) for story boarding, and what to do when there’s no character design.
Tuesday Tips - More on Hands Create more appealing hands on your character(s) by : -creating a line of action (appeal, simplicity) -grouping fingers as much as possible to simplify the shape -thinking.
Tuesday Tips - SKULL and BONES Even when drawing the nude figure, it can be difficult to find angles and structure in the body. The skeleton, even when buried under muscle and fat, can be something to rely on because its structural shape doesn’t.